I dropped this after reaching the first campfire. Cool premise and aesthetics, but as far as I played, it was a walking simulator with practically no freedom of movement - there is one narrow path forward with an occasional dead-end side path holding a collectible. The underground section was absurdly dark, and tinting the light to get even darker if you take damage is just cruel. I alt+F4'd after seeing my character slowly throwing memories into the fire one at a time, and realizing I'd have to sit there for every single one I'd picked up.
like the new revised demo ! but i like this game since demo1 where i really liked some daylight setting , and the new area past the campfire reminds some
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New Demo is nice, this is an adventure game, not a souls game, i think people are confused lol
Full Demo NO Commentary
walking simulator
I dropped this after reaching the first campfire. Cool premise and aesthetics, but as far as I played, it was a walking simulator with practically no freedom of movement - there is one narrow path forward with an occasional dead-end side path holding a collectible. The underground section was absurdly dark, and tinting the light to get even darker if you take damage is just cruel. I alt+F4'd after seeing my character slowly throwing memories into the fire one at a time, and realizing I'd have to sit there for every single one I'd picked up.
i loved the game especially the end with the purple-pink forest also why did the skeletons give me backshots lol
/editlike the new revised demo ! but i like this game since demo1 where i really liked some daylight setting , and the new area past the campfire reminds some
I couldn't finish it.
It seemed interesting at first but it was just a walking simulator with no guide at all to tell you where to go.