I'm excited for this. It looks beautiful.
Of Love and Eternity
A downloadable game for Windows, macOS, and Linux
This game is currently a work in progress
Do you feel that? It is the void. It surrounds you. It crushes you as though it were the deepest darkest ocean. You feel as though you are falling from a dream. A dream with no end in sight.
It is with my sincerest regret to inform you that you are dead. Murdered in fact. Your life was taken in this most unnatural way and so your soul will wander the void as nothing more than a lost and broken memory. Somewhere beyond this unfathomable expanse is the fractured soul of your beloved who has suffered equally so. Two parts of one soul set adrift in this impossible abyss and left to wait for the malevolent grip to loosen.
When that time comes, your souls will not pass on, but instead fall from this place to somewhere in between. A world of the damned where those who stray are lost. Where dwell violent and wicked spirits that have long been abandoned and those who wish to see you join them.
Only by reuniting with your true love may your souls become whole and ascend from that purgatory. Do you hear it? It beckons. Damnation awaits you. Both you and your beloved.
Of Love and Eternity has been a work of passion of mine for the past few years. It started as a feeling, then became a story, and now this game. While merely a short demo as of now, I hope that it conveys enough of my vision to capture people's imagination.
This demo serves as an alpha stage or vertical slice of the game's systems. There is still a lot to improve here but I feel that I have the bones to start adding to in the future. There are a total of ten parts planned with much of that content already created, however I want to know what people think of this first part so I can have a better sense of direction.
- WASD (or Left Stick): Movement
- Mouse (or Right Stick): Camera
- Shift: Run
- Space (or X Button): Attack
- Left Ctrl (or Left Bumper): Switch camera
- RMB (or Right Bumper): Zoom camera
- Esc (or Start Button): Pause menu
- (Menu) E (or A Button): Submit
- (Menu) Esc (or B Button): Cancel
For anyone who fell in love with the music like I did, here is where you can find more on the creators:
|Platforms||Windows, macOS, Linux|
|Made with||Adobe Photoshop, Unity, Maya|
|Tags||3D, Atmospheric, Dark Fantasy, Halloween, Horror, PSX (PlayStation), Retro, Singleplayer, Skeletons, Survival Horror|
|Average session||About a half-hour|
|Inputs||Keyboard, Mouse, Gamepad (any)|
Click download now to get access to the following files:
- OLaE Demo UpdateFeb 28, 2022
- Composer Michael Berto Sharing His Process and PhilosophiesSep 15, 2021
- Of Love and Eternity Announcement + Early Demo!Apr 07, 2021
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This was an amazing and lovely game. Can't wait to see more of it. Great job!
I really love the aesthetic of your game it's so beautiful! the animation and movement feel smooth. On top of that, the story intrigues me quite a bit. One thing that I think could be worked upon is the skill check when being tackled by the plant monster looking things. A suggestion could be to have audio cues to let you know when the skill check pops up, when you fail a skill check, and maybe when you succeed one also. Regardless I am super excited to play the full game!
Haunting and spooky, this has to be one of the most intruiging demos I've played on Itch. I can't wait for the full game! Keep it up, devs!
Gorgeous game, I enjoyed the experience. Quite unique with an engrossing story, I was ready for revenge. The intro was great!
Actually one of the most beautiful games I've ever played on itch.io
WOOHOO! New ***CONTENT***!!!
I really dig the atmosphere and artstyle
the only downside i can think of is that the camera is to close to the player character and i couldn't find a way to zoom out a little bit
Honestly, I am really excited for this game to be released. I just love the overall aesthetic and feel the environment gives off. The story is interesting too, I loved the part where he is just floating in limbo and goes to his undead body. The pixelized environment and colors blend very well! Can't wait for more chapters! Great Work!
Superb! Hope we can see full version soon!
I looove the feel and the stile of the game! It looks like something I need in my life. A little dissapointed that there is not a single fight in the demo (although I could punch things, my punches were useless and there weren't any enemies), but I'm still very excited for the game now! I recorded a video, it's in Russian
Игра крайне понравилась, жду полной версии. Записал видео на русском
This game is very interesting. The story s phenomenal, but the game play and the environment is waaay too closed. I am the type of person who loves semi open world. Not too open and not too closed. Oh well. It is a very interesting game though. The idea is wonderful. Maybe the closed path is the point of the idea.
I just finished the demo and it is absolutely brilliant. I love the art style and the premise, everything looks eerie in the best way possible, almost dream like. I love it and I hope it gets finished.
looks good feels good have so much potential!
This is beautiful. Loved the slow pace and atmosphere. Really captures the sense of a journey, and the experiences and obstacles that crop up along the way. Seems like there's going to be combat, which is cool, but i'd honestly play an entire game that was like this the whole way through.
Incredibly good art design and presentation. Everything about the way this game looks and sounds is excellent. From the intro alone I was completely drawn in, and ready to see where the ride would take me.
Unfortunately, I'm gonna have to criticize the gameplay itself. I feel like the claustrophobic nature of the forest ended up just making me feel like I was wandering around a hedgemaze rather than exploring an area. Once I got the the night area, the enemies are too unforgiving, and lock you into a QTE even when you land a successful punch in on them. In the dark woods, the feeling of being stuck in a small maze got even more prevalent.
I think that making the explorable areas more open and varied, as well as giving the player a bit more defensive and offensive ability would really help the game feel. I really want to learn more about this world, and it'd be fun to explore a map where it feels like I'm in that world, rather than just a themed maze.
Still, keep up the great work! Everything about the presentation is top notch and incredibly professional. I'm looking forward to seeing where this game goes!
Oh I absolutely love the amtosphere and visuals of this game. I was entranced and wanted to explore every part of the demo. Though I am a bit concerned that it started to heat up my laptop alot, and I have a gaming laptop. Anyhow, looking forward to seeing more. Would like to know if there's anyway to give support for this game.
The tone of the game feels great to me even tho it was a demo I was completely immersed in the story, They detail in all the small sound were great, I think im going to play through the demo a few more times! How can I help???
I got a notification telling me the game got a new update but there's nothing saying what it is. Does anyone know?
You must have been notified of the new devlog post I made the other day. No new updates to the game itself, sorry to say!
So, it's supposed to be some kind of Dark Souls clone? Not that I'm trying to insult you or anything (why would comparison to a highly successful game series be an insult anyway?), just trying to get some context.
Can't play demo. everytime i try to start the demo it keeps crashing and i don't know why.
Anyone have trouble running on Mac? When I download I'm not getting a zip file, just an application (Intel) file
Love the way it looks and sounds. Looking forward to seeing more of this. PS. is there any way to invert the right stick? Pressing up to look up feels very wrong.
Cool atmosphere. You're missing out on a lot if you choose to camp for the night. But it's really easy to get lost for a long time in the dark. It would be nice to have a few clues to help you go the right way. Some of the dither options in the menu are downright unusable and on Linux the esc. key doesn't bring up the menu. I enjoyed playing quite a bit.
Absolutely dripping with atmosphere, so much so, that you feel each and every step you take, which is also due to the slow and methodical animations (god, i love them so much). To anyone scrolling through the comments hesitating on downloading the game, please do so, it's a big recommend to anyone who has a PC to run it... or if you really like the PAL cover art of resi 4.
This demo was pretty short, but it really showcased the devs ability to make an aesthetically pleasing and atmosphere drenched game. Good job
when will the full release come out? this was really fun im looking forward to the full release! also will we get weapons, or will it be a walk sim, any inspiration from dark souls? keep up the great work g familia :D
achei muito bom o trailer e muito boa sua ideia assim que tiver tempo irei baixar para testar e talvez tentar dar alguma ideia.
pelo vídeo e pelas fotos ele aparenta ter excelentes gráficos e uma boa trilha sonora.
I just watched the trailer and while the graphics and sounds look great, I was honestly much more interested in playing before I saw the trailer. The opening cutscene is really cool and I loved how it set up the story but after that I watched ten minutes of aimlessly walking around a forest, apparently looking for scene transitions? And all of that just to be killed in the most awkward way possible by an extremely annoying looking enemy type. Then it says at the end that that's the end of the demo! Why would I play the demo then? The game looks cool but the trailer is honestly terrible. Again, great job on the visuals and sound, it really creates a fantastic atmosphere. I'll follow to see how it looks in the future but definitely in spite of the trailer rather than for it.
Loved the game! Hope you don't mind that I streamed it and made a video! The graphics and music were very good (big fan)! Loved the atmosphere, the sounds had me going and the cutscenes looked nice too. Overall, I loved it! Great demo, I hope to see the full game soon!! The big skeleton Boii at the beginning caught me off-guard, thought he was mean.
i really loved the vibe, camping at night was eerie and when something came running out of the darkness towards me i shit myself (figuratively), i must have missed all the enemy encounters with qte's that people are talking about though, i liked the feeling of being lost in the forest, however i do think subtle clues to guide the player where they need to go would be helpful, all in all i really enjoyed this demo, just a shame i didnt get to experience everything the demo had to offer
This is great
Immaculate vibe, would love to see the finalized game!
The mood is top notch! It looks very interesting, however I'm a very clueless player and so I got lost a lot. It would help to add some variety to the paths so i know where i am, and also stronger visual clues as to which way will advance the story. Subtitles when characters talk would help a lot as well. Can't wait to see what you'll make of this!
imo gameplay before aesthetics. it looks super unique and eye-catching. but it's not really a "game". more like a visual novel. which is fine. but not what i expected.
Amazing game, one of the coolest things I've played in a while. Keep up the great work.
Why the Linux version have more bytes, anyways thanks for native Linux support and I use Artix btw